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From best to worst – SiegeGG

From best to worst – SiegeGG

The end of October has been very busy for the Call of Duty community. With release Black Opera 6players had enough time to try out all the features of the game, including multiplayer, zombieAnd campaign.

After release Nuketown November 1the game now has 17 cards. So we decided to create a tier list to rank the cards from best to worst. Here are our thoughts on the current card pool in Treyarch’s game!

Note. This tier list does not include Nuketown as the map is not an original Call of Duty Black Ops 6 map.

Level S

Skyline Call of Duty Black Ops 6

Less than two weeks after the release of Black Ops 6, two maps have emerged as community favorites: Horizon And Payback.

Among these two, we would say that Skyline is the best map in the game.. Since its beta days, Skyline has become a fan favorite map due to its reduced size, gameplay, and aesthetics of the map.

Meanwhile, Payback is perhaps the more tactical card of the two. Players who skipped the campaign won’t recognize the location, but Payback is based in the campaign hideout located in Bulgaria. While not the same layout, the map design improves the flow of the game, with most of the gunplay taking place around the main building.

Level

Subsonic Call of Duty Black Ops 6

Personally, Subsonic is my favorite map in Call of Duty Black Ops 6. However, the community disagreed; so I couldn’t rank it among the top two cards in the game.

Subsonic is an airfield, and most of the action takes place inside the main hangar. Keeping it under control is important in almost every game mode.

Despite the importance of the hangar, the outside of the map is also not a safe place. You must remain alert at all times as there is always a high chance of encountering the enemy as there are many destroyed tanks and planes that can give him the cover he needs to surprise anyone.

Breakdown also needs to be mentioned at this level despite the difficulties some players faced during the spawn. The map allows for a lot of close-range gunfights, so you may want to bring a shotgun with you.

Overall, the Stakeout map is a lot of fun to play because it offers a wide range of experiences, from close-range shootouts to long-range shootouts and stunning routes outside the map this can frustrate even the most experienced Call of Duty players.

Level B

Babylon Call of Duty Black Ops 6

From level B onwards, all cards may be “average” for some. There may be some disagreements, but we think we did everything right.

Babylon has caused some controversy among players, with some praising it and others hating it. Overall, Babylon’s layout is perhaps one of the simplest yet best in the game. This creates great flow as you need to find success quickly on this map. Even though the heart of the map is the central part, most of the action takes place around it.

If Stakeout is a map that features short-range skirmishes, Gala And abandoned are exactly the opposite. These two cards, especially Derelict, are not square but rectangular in shape. However, the number of buildings and other types of cover in the center also creates the possibility of short-range firefights. Additionally, both maps have many places where you can use a sniper. The options are endless!

Level C

Low Town Call of Duty Black Ops 6

In Level C we included Pit, Lower city, VorkutaAnd Sandbox. All of these cards could have been placed a little higher on the tier list, but we decided to include them in this tier due to their size, lack of flow, and even the number of glitches found in some of them.

Lowtown is a map that did well in Black Ops 6, but the community seems to both hate and love this map. While some parts of the map fit the meta perfectly, everyone in the community complained about a bug that allows the player to move under the map. Another complaint about Lowtown is the spawn system, which makes it difficult not to die immediately after spawning.

While The Pit has some similarities to Babylon, the truth is that The Pit is a bit inferior due to the aesthetics of the map, which is very boring. Sandhouse is about the right size, but the map isn’t big enough for the flow that most Call of Duty players are looking for. Finally, Vorkuta is already a classic, but due to its size, some players may find the map interesting.

Level D

Scud Call of Duty Black Ops 6

As we approach the final level, Level D includes Safe, Scud, ProtocolAnd Rewind.

Overall, these maps are all quite large and players may need to take a while to engage in gunplay, making the maps a bit boring. However, that doesn’t mean these cards can’t stand out in the right playlist.

For example, Vault is a map that includes different types of gunplay, from long-range to short-range skirmishes. However, the number of rooms and corners on the map clearly affects the flow of the player’s experience.

Scud is a very tactical map as the action takes place on the barricades, but the size and layout of the map makes it difficult to find enemies. Protocol and Rewind are no exception: Rewind is very close to the worst map in Call of Duty Black Ops 6.

Level F

Call of Duty Black Ops 6 Red Card

While I don’t like this card, it is probably the most hated. We have to say that Redcard is the worst map in Call of Duty Black Ops 6.

Redcard, with its curved outer part, the main part (the main hall of the stadium), many rooms and even the stands of the football field is too large, which has a bad effect on the flow of the game.

However, we must say that your Redcard experience will vary depending on the game mode you play. For example, Redcard is a map that won’t work well in Team Deathmatch due to its size, but it will work well in a game mode like Domination, where the action is always concentrated in the same place.

In conclusion, while a card can be given the title of “worst card in the game”, the game mode you choose will largely determine how the card will perform. Any card in the wrong game mode will perform ineffectively.

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